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There are Big Losses at FUN Technologies
March 29, 2007, 7:14 pm (4 years ago)FUN Technologies, the Canadian provider of online and interactive casual and fantasy sports games, experiences a loss of one hundred and twenty eight point two million dollars on revenues of fort y one point six million dollars, this surely clouded them.
The revenue from FUN games totaled out at twenty one point four million dollars for the year, however sustainably from cash skill games platforms which included the following: Worldwinner.com, SkillJam.com, and their partner destination sites. The company also launched a new game by the name of Scrabble Cubes, which is a 3-D adaption of Hasbro’s classic crossword game, and leveraged out Skill Jam’s popular branded games content, which includes Bejeweled 2, Big Money, Chuzzle, Dynomite and Zuma across the WorldWinner platform. The revenue from FUN sports totaled twenty point two million for the year.
During the year that is under review FUN cemented its position in the skill games market by acquiring WorldWinner.com which is Skill Jam’s largest United States competitor at that current time. The company also purchased other game sites like Tea games, which is a UK based casual games portal; this took place in the third quarter. A tea game boasts a portfolio of forty one proprietary casual games. Adding Tea Games more than four point six million unique visitors per month from a total of nineteen countries to FUN’s games platforms allowed the company to leverage the additional traffic for advertising revenue with little incremental costs.
Those Companies adjusted EBITDA loss for the year ending December 31st, 2006 amounted to nine point five million dollars. When it comes to the gaming industry, they have a lot going for them believe it or not. All of the games that are offered are played by a wide variety of people throughout the world. The key to the whole system is to find a stable ground where you offer the entire games at one time in one place. I know that there will be a lot of traffic but it will also be very time efficient for the gamers. Games are a way that people take care of their free time by enjoying something that is only offered on the web, you can’t get the fun out of games on a board or anything like that. The best experience comes from right on the internet where you have more than one game that you can play.
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